Big Fish Audio - Extreme Modular Environments - An amazing and unique sound design tool
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Zero G

Extreme Modular Environments

An amazing and unique sound design tool
Extreme Modular Environments - An amazing and unique sound design tool
Instrument Type:
Sound Design
$49.95
$49.95
INCLUDED FORMATS:
Plug-in, Kontakt 6
  Please make a selection above
QUICK DETAILS:
  • Instrument

Note: The included Kontakt Files require a full version of Kontakt 6.7.1 or later. They will not work in the FREE Kontakt Player.

EXTREME MODULAR ENVIRONMENTS is an amazing and unique sound design tool that allows you to quickly and easily create dense and complex ambiences based on modular sources, ranging from musical pads through to extreme sounds to give you almost limitless sound design capabilities. The sounds used were intended for use in a wide variety of projects, but broadly speaking they are particularly suited to cinematic or experimental music where you need something atmospheric, rich and with a contemporary feel. Many of the sounds are from the creator Si Begg’s personal library of sounds and have been used in trailers, scores, and other compositions.



At its heart, EXTREME MODULAR ENVIRONMENTS is a 3-channel sample player, with each playing a sound and with its own set of dedicated effects. For each channel you can control the pitch, Sample Start point, amplitude / filter envelopes, saturation and reverb send. All three channels are then mixed together and put through master high pass and low pass filters, then finally a limiter.

The other key part of the instrument is the convolution reverb, which any of the three channels can be sent to. You can choose any one of the many bespoke impulse responses, ranging from straightforward to extreme sound design. This adds great depth and atmospheric detail beyond the standard reverbs you might usually come across.

EXTREME MODULAR ENVIRONMENTS comes with over 130 specially curated Snapshots that have been created as a jumping off point for the instrument. These Snapshots have been sorted into various types of sounds such as Atmospheric, Keys, Pads, Leads, Polysynths, Bass and FX
Product Details:

• Over 130 professionally created snapshot presets
• Kontakt GUI with easy & in-depth controls
• 3-layer sample player engine
• Convolution Reverb equipped with bespoke impulse responses

IMPORTANT:

The included Kontakt Files require a full version of Kontakt 6.7.1 or later. They will not work in the FREE Kontakt Player.


Download Sizes


Version Compressed Download Size
 
Kontakt 6/Plug-in Download includes
  Full Pack:  874 MB

*When ordering the download product from Big Fish Audio you will be given one or more links for each of your product purchases. The links will be active for 24 hours. During this time you should download the file and expand it. You can return to your Big Fish Audio account at any time and download your products. You will find your products in the "My Products" area of your account page.



License Agreement


The Following End User License Agreement is included with Extreme Modular Environments. This License is only valid for the individual who has purchased an unopened, new and lawfully made copy of Extreme Modular Environments from a dealer or distributor authorized by Big Fish Audio.

"ZERO-G LICENSE AGREEMENT 1. The sound samples included on this product remain the property of Zero-G Limited and are licensed, not sold, to you for use on your sampling software or equipment. 2. A right to use the enclosed sounds is granted to the original end-user of the product (Licensee) and is NOT transferable. 3. The Licensee may modify the sounds. and MAY USE THE SOUNDS FOR COMMERCIAL PURPOSES WITHIN MUSICAL COMPOSITIONS, subject to section 7 below. 4. This license expressly forbids resale, relicensing, or other distribution of these sound samples, either as they exist on the enclosed discs, or any modification thereof. You cannot assign, lease, lend, rent, upload or download to or from any database or server, or transfer any or all of the sound samples to another user, or use them in any competitive product. 5. Licensor will not be responsible if the sound samples do not fit the particular purpose of the Licensee. The sound samples are licensed 'as is' without warranties of any kind. Neither the Licensor, or any distributor of Licensor's products, can be held responsible for any direct, indirect, or consequential loss arising from the use of any sound samples licensed from Zero-G Limited in whatever form. 6. The Licensee may use these sound samples for Foley and sound FX in TV or movie soundtracks, video game soundtracks, gaming machines, or toys, but Licensee may not re-distribute the sounds as sounds, multi-sounds, samples, multi-samples, programs or patches – meaning the Licensee cannot re-sell them as part of a sound sample library of any kind thereby effectively competing against Zero-G. Note also that use of the sound samples in isolation in video game soundtracks, gaming machines, or toys where they appear in isolation or as sound effects as part of a music game or remixing game is not permitted without first obtaining a separate written License (subject to availability) from Licensor. 7. Use of the sound samples in 'library music' (also known as 'music libraries' or 'production music'), which is intended for commercial exploitation by relicensing to multiple third parties, is permitted PROVIDED that the samples are used within a musical context and are not presented isolated or 'solo-ed'. The sound samples must be used 'in combination' within musical compositions. For such usage, any rhythm loop samples (which Zero-G regards as being musical clips in themselves) must also be combined with other types of samples or sounds to effectively form a new composition, rather than simply being looped in isolation."


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