Big Fish Audio - Analogue Sequencer Loops - Experience the sonic eminence of genuine, unadulterated analogue power
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Zero G

Analogue Sequencer Loops

Experience the sonic eminence of genuine, unadulterated analogue power
$69.99
$69.99
INCLUDED FORMATS:
WAV, REX, Kontakt
  Please make a selection above
QUICK DETAILS:
  • Loops
  • Sounds

 

Unpolluted, undiluted and undisputed, ASL (ANALOGUE SEQUENCER LOOPS) is 100% pure analogue, using only classic analogue synths and hardware analogue sequencers - and superbly captured at 24bit sampling resolution. ASL is based around a uniquely inspiring new sample library from IAN BODDY, one of Europe's leading synthesists, featuring 1,000 loops and over 1.5 Gb of brand new material sourced entirely from analogue modular systems & vintage analogue synths and performed solely on hardware analogue sequencers. Provided in WAV, Kontakt and REX multiformat, this superb loop library is designed to complement Ian's highly acclaimed 'Morphology' sample library.
The full ANALOGUE SEQUENCER LOOPS library features the following sound categories:
- Analogue Drums
- Bass Sequences
- Melodic Sequences
- Sine & Pure Sequences
- Electronic Percussion
- FX Loops
- Hi-Hat & Noise Loops

These are further subdivided into tempo groups ranging from 90 - 150 BPM. With KONTAKT's (or INTAKT's) ability to play back loops at varying tempos these are provided purely to conveniently divide the library into easily digestible chunks.

Ian Boddy's extensive arsenal of vintage and modern analogue synths and analogue sequencers has been extensively plundered to create this unique and inspiring library:

List of Equipment Used:

Sound Sources :
Moog IIIC (extended) modular
Roland System 100M modular
Doepfer A100 modular
Analogue Systems modular
Analogue Solutions Concussor percussion modules
ARP 2600
Minimoog
Moog Voyager
Oberheim Xpander
VCS 3

Sequencing :
Moog 960 sequential controller x 2
Roland 100M 182 sequencer
Roalnd 100M 184 polyphonic keyboard arpeggiator
Analogue Systems RS-200 sequential controller
Analogue Solutions CV8 - 8 step CV sequencer x 2
Analogue Solutions GT8 - 8 step gate sequencer x 2
Analogue Solutions MC01- Master Clock with clock dividers
Analogue Solutions FS01 - Fill In / Quad Switcher
Doepfer A100 - various Seq Switch/Clock Dividers/Clock Sequencers

Working with the provided KONTAKT (or INTAKT) instrument patches, not only can you sync, stretch, and pitch the loops, but also filter, effect and modulate them as well. Use your software sampler's powerful sound-shaping filters, flexible envelopes, syncable LFOs, and distortion, syncable delay, and lo-fi effects to inject even more energy and individuality into the loops.

Experience the sonic eminence of genuine, unadulterated analogue power!


Download Sizes


Version Compressed Download Size
 
Kontakt/REX/WAV Download includes
  d:  2 GB
  Part 2:  39.7 MB
  RAR Unarchive Instructions:  6.8 MB

*When ordering the download product from Big Fish Audio you will be given one or more links for each of your product purchases. The links will be active for 24 hours. During this time you should download the file and expand it. You can return to your Big Fish Audio account at any time and download your products. You will find your products in the "My Products" area of your account page.



License Agreement


The Following End User License Agreement is included with Analogue Sequencer Loops. This License is only valid for the individual who has purchased an unopened, new and lawfully made copy of Analogue Sequencer Loops from a dealer or distributor authorized by Big Fish Audio.

"ZERO-G LICENSE AGREEMENT 1. The sound samples included on this product remain the property of Zero-G Limited and are licensed, not sold, to you for use on your sampling software or equipment. 2. A right to use the enclosed sounds is granted to the original end-user of the product (Licensee) and is NOT transferable. 3. The Licensee may modify the sounds. and MAY USE THE SOUNDS FOR COMMERCIAL PURPOSES WITHIN MUSICAL COMPOSITIONS, subject to section 7 below. 4. This license expressly forbids resale, relicensing, or other distribution of these sound samples, either as they exist on the enclosed discs, or any modification thereof. You cannot assign, lease, lend, rent, upload or download to or from any database or server, or transfer any or all of the sound samples to another user, or use them in any competitive product. 5. Licensor will not be responsible if the sound samples do not fit the particular purpose of the Licensee. The sound samples are licensed 'as is' without warranties of any kind. Neither the Licensor, or any distributor of Licensor's products, can be held responsible for any direct, indirect, or consequential loss arising from the use of any sound samples licensed from Zero-G Limited in whatever form. 6. The Licensee may use these sound samples for Foley and sound FX in TV or movie soundtracks, video game soundtracks, gaming machines, or toys, but Licensee may not re-distribute the sounds as sounds, multi-sounds, samples, multi-samples, programs or patches – meaning the Licensee cannot re-sell them as part of a sound sample library of any kind thereby effectively competing against Zero-G. Note also that use of the sound samples in isolation in video game soundtracks, gaming machines, or toys where they appear in isolation or as sound effects as part of a music game or remixing game is not permitted without first obtaining a separate written License (subject to availability) from Licensor. 7. Use of the sound samples in 'library music' (also known as 'music libraries' or 'production music'), which is intended for commercial exploitation by relicensing to multiple third parties, is permitted PROVIDED that the samples are used within a musical context and are not presented isolated or 'solo-ed'. The sound samples must be used 'in combination' within musical compositions. For such usage, any rhythm loop samples (which Zero-G regards as being musical clips in themselves) must also be combined with other types of samples or sounds to effectively form a new composition, rather than simply being looped in isolation."


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