Big Fish Audio - Beats Working - Drum groove library recorded at the legendary Abbey Road Studio 2
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Zero G

Beats Working

Drum groove library recorded at the legendary Abbey Road Studio 2
Beats Working - Drum groove library recorded at the legendary Abbey Road Studio 2
Acid, WAV
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  • Loops


ZERO-G, in association with Schtum Ltd, are proud to bring you BEATS WORKING, the highly acclaimed drum groove library recorded at the legendary Abbey Road Studio 2 in London. Beats Working offers an indispensable toolbox of immaculately recorded, highly usable drum performances, with Intro, Verse, Bridge, Chorus, Drop and Fills of every performance, covering a diverse selection of musical styles from classic pop to big band. In addition, multiple kicks, snares (both modern and vintage), toms, cymbals and hats were recorded at multiple velocities, giving you the ultimate flexibility to design your own kit. Recorded by top recording and mix engineer Haydn Bendall (28 years experience at Abbey Road and a first-choice engineer of many megastars), and performed by top session drummer Ralph Salmins, the sound and performances are impeccable. Utilising high-end esoteric microphone pre-amps, and a direct signal path to a Euphonics R1, it is hard to imagine a purer, cleaner signal path. Abbey Road Studio 2 is the studio made famous by the Beatles, and it hasn't changed a bit from the 60s - a beautiful sounding room with a very smooth natural decay, and one of the very finest recording rooms in the world. Now you have the power to recreate this very environment for your drum tracks. Abbey Road Studio 2 comes alive in your own studio, allowing you unlimited access to a piece of music history!

Read on, to see why reviewers and famous users all agree that Beats Working is a fantastic addition to any studio's creative tools...
The Drums were placed about 4 metres in front of the fire exit doors facing the control room.
Microphone List:
Bass Drum:
Neumann FET 47
Snare Drum
Shure SM 57
Neumann KM 84i
Shure SM 57's
B&K 4011's
Neumann U 87ai's
Far Ambience
Neumann M 50's
Distant Ambience
Neumann TLM 170's

Classic Modern Grooves, Filmic-Type Grooves, Odd-Time Grooves, Big Band Grooves:
Bass Drum: 22" x 16" Gretsch Hexagonal Badge; Batter head: Remo Powerstroke 3 clear; Front Head: Remo Ebony Ambassador with 10" centre hole; Feather pillow touching both heads; Yamaha felt bass drum beater;
Tom 1: Gretsch 10"x8" hexagonal badge;
Tom 2: Gretsch 12"x9" hexagonal badge;
Tom 3: Gretsch 13"x10" hexagonal badge;
Tom 4: Gretsch 15"x15" hexagonal badge; Batter heads: Remo coated ambassadors; Bottom heads: Remo clear ambassadors. No dampening was used on the toms.
Snare Drum: 1960's Ludwig 400; Batter head: Remo coated ambassador; Snare head: Remo diplomat snare.
Cymbals: Sabian: 14" Flat Hats (Non-brilliant); 18" AAX Explosion crash; 18" HH Medium crash (non-brilliant); 20" Encore ride; 21" Vintage ride; 17" HH medium crash; 20" China.
Modern Pop Kit:
Bass Drum: Gretsch 20"x16" Hexagonal Badge; Batter Head: Remo Powerstroke 3 Clear; Front Head: Remo Ebony Ambassador with 10" off-centre hole; Feather pillow on both heads; Yamaha felt bass drum beater.
Toms: As Classic Modern Grooves
Snare Drum: Gary Noonan 13"x5" 2-Part Spun Brass Heavy Shell; Batter head: Remo ambassador coated; Snare head: Remo diplomat snare.
Cymbals: Sabian: 13" AAX Fast Hats; 18" AAX Explosion crash; 18" HH Medium crash (Non-brilliant); 21" Vintage Ride; 17" HH Medium crash; 20" China; 20" Duo ride with 3 rivets.?Sticks: Vic Firth Dave Weckl model; Regal Tip brushes; Vic Firth mallets; Vic Firth multi-rods.

Download Sizes

Version Compressed Download Size
WAV/Acid Download includes
  Beats Working Download:  328 MB
  RAR Unarchive Instructions:  

*When ordering the download product from Big Fish Audio you will be given one or more links for each of your product purchases. The links will be active for 24 hours. During this time you should download the file and expand it. You can return to your Big Fish Audio account at any time and download your products. You will find your products in the "My Products" area of your account page.

License Agreement

The Following End User License Agreement is included with Beats Working. This License is only valid for the individual who has purchased an unopened, new and lawfully made copy of Beats Working from a dealer or distributor authorized by Big Fish Audio.

"ZERO-G LICENSE AGREEMENT 1. The sound samples included on this product remain the property of Zero-G Limited and are licensed, not sold, to you for use on your sampling software or equipment. 2. A right to use the enclosed sounds is granted to the original end-user of the product (Licensee) and is NOT transferable. 3. The Licensee may modify the sounds. and MAY USE THE SOUNDS FOR COMMERCIAL PURPOSES WITHIN MUSICAL COMPOSITIONS, subject to section 7 below. 4. This license expressly forbids resale, relicensing, or other distribution of these sound samples, either as they exist on the enclosed discs, or any modification thereof. You cannot assign, lease, lend, rent, upload or download to or from any database or server, or transfer any or all of the sound samples to another user, or use them in any competitive product. 5. Licensor will not be responsible if the sound samples do not fit the particular purpose of the Licensee. The sound samples are licensed 'as is' without warranties of any kind. Neither the Licensor, or any distributor of Licensor's products, can be held responsible for any direct, indirect, or consequential loss arising from the use of any sound samples licensed from Zero-G Limited in whatever form. 6. The Licensee may use these sound samples for Foley and sound FX in TV or movie soundtracks, video game soundtracks, gaming machines, or toys, but Licensee may not re-distribute the sounds as sounds, multi-sounds, samples, multi-samples, programs or patches – meaning the Licensee cannot re-sell them as part of a sound sample library of any kind thereby effectively competing against Zero-G. Note also that use of the sound samples in isolation in video game soundtracks, gaming machines, or toys where they appear in isolation or as sound effects as part of a music game or remixing game is not permitted without first obtaining a separate written License (subject to availability) from Licensor. 7. Use of the sound samples in 'library music' (also known as 'music libraries' or 'production music'), which is intended for commercial exploitation by relicensing to multiple third parties, is permitted PROVIDED that the samples are used within a musical context and are not presented isolated or 'solo-ed'. The sound samples must be used 'in combination' within musical compositions. For such usage, any rhythm loop samples (which Zero-G regards as being musical clips in themselves) must also be combined with other types of samples or sounds to effectively form a new composition, rather than simply being looped in isolation."

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