Big Fish Audio - Impromptu Textural Percussions - 30 unique and experimental Kontakt 6 percussion instruments
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Impromptu Textural Percussions

30 unique and experimental Kontakt 6 percussion instruments
Impromptu Textural Percussions - 30 unique and experimental Kontakt 6 percussion instruments
Instrument Type:
Drums/Percussion
$54.95
$54.95
INCLUDED FORMATS:
Plug-in, Kontakt 6
  Please make a selection above
QUICK DETAILS:
  • Instrument

IMPORTANT: You will need the FULL version of Kontakt 6.4.1 in order to use this product.

Impromptu Textural Percussions is a unique and experimental Kontakt 6 instrument featuring 30 individual instruments and over 5GB of samples (uncompressed).

It is dedicated to the creation of amazingly beautiful, eerie and complex soundscapes using only percussion instruments recorded by percussionist extraordinaire Hugh Wilkinson. ITP is a fantastic tool for improvisation and serendipity and will be a great addition to your acoustic arsenal.

The instruments featured are:
- Glockenspiel
- Vibraphone
- Crotales
- 3 different cymbals (Chinese, 17” and 18”)
- Waterphone
- Snare Drum
- Tambourine

In addition to this, a number of sound design patches using different percussions as source material are also provided. These all have an incredible organic quality.

The centrepiece of ITP is the Impromptu Engine; a system that combines loops of improvised, un-synced snippets with a granular synthesizer to create unique and unusual sounds and atmospheres.

We recorded 3x round robins in three different intensity layers that you can crossfade between using the central control.
Playing a note with the mod-wheel completely down will trigger a sparse improvised loop on that pitch; start moving the mod-wheel up to gradually crossfade to the medium and finally, to the dense layer.

As well as the Impromptu patches for Glockenspiel, Vibraphone and Crotales we have also created bonus Impromptu patches for cymbals (Chinese, 17” and 18”) and snare drum (played both with brushes and sticks): they are more experimental in nature and perhaps not as immediate to use but can lead to rather interesting sounds. Crotales, cymbals, glockenspiel, vibraphone and waterphone are also available as bowed instruments. These patches are great for creating beautiful, ethereal atmospheres.

We have also included 82 Snapshots which will help speed up your workflow and also give you a starting point to create your own incredible textures.

IMPORTANT: You will need the FULL version of Kontakt 6.4.1 in order to use ITP. This product will not work with the FREE Kontakt Player except in demo mode.
Product Details:

Featured instruments:
- Glockenspiel
- Vibraphone
- Crotales
- 3 different cymbals (Chinese, 17” and 18”)
- Waterphone
- Snare Drum
- Tambourine


Download Sizes


Version Compressed Download Size
 
Kontakt 6/Plug-in Download includes
  Part 1 / 4:  1 GB
  Part 2 / 4:  1 GB
  Part 3 / 4:  1 GB
  Part 4 / 4:  554 MB
  Rar Extraction Instructions:  

*When ordering the download product from Big Fish Audio you will be given one or more links for each of your product purchases. The links will be active for 24 hours. During this time you should download the file and expand it. You can return to your Big Fish Audio account at any time and download your products. You will find your products in the "My Products" area of your account page.



License Agreement


The Following End User License Agreement is included with Impromptu Textural Percussions. This License is only valid for the individual who has purchased an unopened, new and lawfully made copy of Impromptu Textural Percussions from a dealer or distributor authorized by Big Fish Audio.

"ZERO-G LICENSE AGREEMENT 1. The sound samples included on this product remain the property of Zero-G Limited and are licensed, not sold, to you for use on your sampling software or equipment. 2. A right to use the enclosed sounds is granted to the original end-user of the product (Licensee) and is NOT transferable. 3. The Licensee may modify the sounds. and MAY USE THE SOUNDS FOR COMMERCIAL PURPOSES WITHIN MUSICAL COMPOSITIONS, subject to section 7 below. 4. This license expressly forbids resale, relicensing, or other distribution of these sound samples, either as they exist on the enclosed discs, or any modification thereof. You cannot assign, lease, lend, rent, upload or download to or from any database or server, or transfer any or all of the sound samples to another user, or use them in any competitive product. 5. Licensor will not be responsible if the sound samples do not fit the particular purpose of the Licensee. The sound samples are licensed 'as is' without warranties of any kind. Neither the Licensor, or any distributor of Licensor's products, can be held responsible for any direct, indirect, or consequential loss arising from the use of any sound samples licensed from Zero-G Limited in whatever form. 6. The Licensee may use these sound samples for Foley and sound FX in TV or movie soundtracks, video game soundtracks, gaming machines, or toys, but Licensee may not re-distribute the sounds as sounds, multi-sounds, samples, multi-samples, programs or patches – meaning the Licensee cannot re-sell them as part of a sound sample library of any kind thereby effectively competing against Zero-G. Note also that use of the sound samples in isolation in video game soundtracks, gaming machines, or toys where they appear in isolation or as sound effects as part of a music game or remixing game is not permitted without first obtaining a separate written License (subject to availability) from Licensor. 7. Use of the sound samples in 'library music' (also known as 'music libraries' or 'production music'), which is intended for commercial exploitation by relicensing to multiple third parties, is permitted PROVIDED that the samples are used within a musical context and are not presented isolated or 'solo-ed'. The sound samples must be used 'in combination' within musical compositions. For such usage, any rhythm loop samples (which Zero-G regards as being musical clips in themselves) must also be combined with other types of samples or sounds to effectively form a new composition, rather than simply being looped in isolation."


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